Writing as method: Attunement, resonance, and rhythm. In B. T. Knudsen & C. Stage (Eds.), Affective methodologies: Developing cultural research strategies for the study of affect. Palgrave Macmillan UK.
Gibson, J. J. (2015). The ecological approach to visual perception (Classic ed.). Psychology Press. (Original work published in 1979).
Haas, G. (2017). Ficto/critical strategies: Subverting textual practices of meaning, other, and self-formation. transcript Verlag.
Hayles, N. K. (2002). Writing machines. MIT Press.
Jackson, S. (1995). Patchwork girl. Eastgate Systems.
Jones, S. E. (2014). The emergence of digital humanities. Routledge/Taylor and Francis.
Kelly, C. (Ed.). (2011). Sound. Whitechapel/MIT Press
Krauss, R. (1986). Poststructuralism and the paraliterary. In The originality of the avant-garde and other modernist myths (pp. 291–296). MIT Press.
Lakoff, G., & Johnson, M. (1980). Metaphors we live by (E-book). The University of Chicago Press.
Lakoff, G., & Johnson, M. (1999). Philosophy in the flesh: The embodied mind and its challenge to Western thought. Basic Books.
Moulthrop, S., & Grigar, D. (Eds.). (2015). Pathfinders: Documenting the experience of early digital literature. Nouspace Publications. https://scalar.usc.edu/works/pathfinders/
Nelson, T. (1974). Computer lib/Dream machines. Self-published.
Nelson, T. (1988). Literary machines. Mindful Press.
Nettelbeck, A. (1998). Notes towards an introduction. In H. Kerr & A. Nettelbeck (Eds.), The space between (pp. 1–17). University of Western Australia Press.
Noë, A. (2016). Strange tools: Art and human nature. Hill and Wang.
O’Sullivan, J. (2019). Towards a digital poetics: Electronic literature and literary games. Springer International Publishing AG.
Radiohead. (1997). OK Computer [Album]. Parlophone and Capitol Records.
Randolph, J. (1991). Psychoanalysis and synchronized swimming. YYZ Books.
Smith, J. (2019). ESC: Sonic adventures in the Anthropocene. University of Michigan Press/Fulcrum.
Ulmer, G. (1989). Teletheory: Grammatology in the age of video. Routledge.
Wallace, D.F. (1996). Infinite jest (E-book). Hachette Digital.
Vygotsky, L. S., (1986). Thought and language (newly revised ed., A. Kozulin, Ed.; E. Hanfmann & G. Vakar, Trans.). MIT Press.
References
Aarseth, E. (1997). Cybertext: Perspectives on ergodic literature. Johns Hopkins University Press.
Attali, J. (2003). Noise: The political economy of music. University of Minnesota Press.
Bolter, D., J. (2001). Writing space: Computers, hypertext, and the remediation of print (2nd edition.). Routledge.
Bootz, P. (2011). Regarding digital literature. Caietele Echinox, 20, 79-97.
Bush, V. (1945, July 1). As we may think. The Atlantic. https://www.theatlantic.com/magazine/archive/1945/07/as-we-may-think/303881/
Cayley, J. (2018). Grammalepsy: Essays on digital language art. Bloomsbury Academic.
Cook, S. (1996). Inf(l)ections: Writing as virus, hypertext as meme. http://cyberartsweb.org/cpace/infotech/cook/centre.html
Gibbs, A. (2003). Writing and the flesh of others. Australian Feminist Studies, 18(42 Nov 2003), 309–319. https://doi.org/10.1080/0816464032000171403
Writing as method: Attunement, resonance, and rhythm. In B. T. Knudsen & C. Stage (Eds.), Affective methodologies: Developing cultural research strategies for the study of affect. Palgrave Macmillan UK.
Gibson, J. J. (2015). The ecological approach to visual perception (Classic ed.). Psychology Press. (Original work published in 1979).
Haas, G. (2017). Ficto/critical strategies: Subverting textual practices of meaning, other, and self-formation. transcript Verlag.
Hayles, N. K. (2002). Writing machines. MIT Press.
Jackson, S. (1995). Patchwork girl. Eastgate Systems.
Jones, S. E. (2014). The emergence of digital humanities. Routledge/Taylor and Francis.
Kelly, C. (Ed.). (2011). Sound. Whitechapel/MIT Press
Krauss, R. (1986). Poststructuralism and the paraliterary. In The originality of the avant-garde and other modernist myths (pp. 291–296). MIT Press.
Lakoff, G., & Johnson, M. (1980). Metaphors we live by (E-book). The University of Chicago Press.
Lakoff, G., & Johnson, M. (1999). Philosophy in the flesh: The embodied mind and its challenge to Western thought. Basic Books.
Landow, G. P. (2009). Creative nonfiction in electronic media: New wine in new bottles? Neohelicon, 36. https://doi.org/10.1007/s11059-009-0013-5
Moulthrop, S., & Grigar, D. (Eds.). (2015). Pathfinders: Documenting the experience of early digital literature. Nouspace Publications. https://scalar.usc.edu/works/pathfinders/
Muecke, S. (2002). The fall: fictocritical writing. Parallax, 8(4), 108–112. https://doi.org/10.1080/1353464022000028000
Nelson, T. (1974). Computer lib/Dream machines. Self-published.
Nelson, T. (1988). Literary machines. Mindful Press.
Nettelbeck, A. (1998). Notes towards an introduction. In H. Kerr & A. Nettelbeck (Eds.), The space between (pp. 1–17). University of Western Australia Press.
Noë, A. (2016). Strange tools: Art and human nature. Hill and Wang.
O’Sullivan, J. (2019). Towards a digital poetics: Electronic literature and literary games. Springer International Publishing AG.
Radiohead. (1997). OK Computer [Album]. Parlophone and Capitol Records.
Randolph, J. (1991). Psychoanalysis and synchronized swimming. YYZ Books.
Smith, J. (2019). ESC: Sonic adventures in the Anthropocene. University of Michigan Press/Fulcrum.
Ulmer, G. (1989). Teletheory: Grammatology in the age of video. Routledge.
Wallace, D.F. (1996). Infinite jest (E-book). Hachette Digital.
Vygotsky, L. S., (1986). Thought and language (newly revised ed., A. Kozulin, Ed.; E. Hanfmann & G. Vakar, Trans.). MIT Press.